Please, don't be daunted by the download size, or speed at which you do download it. Yes, it will take some time, but if you are a WarcraftMovies Premium Member like me, I downloaded it at an average of 1027 KB/s from the Premium Server on a Cable Modem connection.
So, it's holiday time, and there's always a lot of stuff to do and deal with. I'm sort of putting the blog in the back of my mind for now, until things settle down for a bit.
However, I am currently enjoying my new Blood Elf Mage that I decided to roll. Mages, as I have found out, can be a really fun alternative to someone who has his roots as a Balance Druid Caster, who now melee's full time.
Anyway, sorry for not paying so much attention to this blog, I don't know if anyone reads it either because I don't get many questions or comments to my post, except for the occasional one.
As I was standing in front of Gruul's Lair on Sunday waiting for the last couple of guildies to show up, I was asked to take a look at the gear of some of the people standing around to make sure that they could handle Gruul's Lair.
As it turns out, while most people were fine, some were not, and it inspired me to write a segment on what hit rating is, and why you need it.
So, Hit Rating... what is this mysterious number on my stat page?
Well, I'll tell you. The amount of hit rating your have determines, and subsequently lowers, your chance to miss the target.
At level 70, a Druid needs 15.8 Hit Rating "points" to lower their chance to miss their target by 1%. Furthermore, you have a 5% base chance to miss a target your level, and a 5% chance to have your attack dodged, parried, or blocked.
So, against a Level 73 (73 used for calculations) Boss, you have a base 9% chance to miss. If you have a hit rating of 142 you will completely push misses off the table.
However, getting 142 Hit Rating will cripple your AP/Crit so much that you would actually do less damage having your +Hit capped, than losing some Hit Rating and focusing more on AP/Crit.
As you can see by taking a look at my armory profile, I am about 20ish points away from the hit Cap by have a good AP and Crit Rating.
While the allocation of these points are of course dependent on the individual person, these are simply my recommendations.
You've been Hathorned.
Edit: Jacemora makes a good point that Spicy Hot Talbuk is a great alternative to having a low hit rating, eat some of this before every raid, and during to make sure your hit rating stays up while not sacrificing too many other stats.
After some recent things that have taken place between some people in AC and myself, the GM thought it would be best for me to leave for the betterment and anti-hindrance of the guild. I agreed with him in most senses of the word, and while there were some things I would have liked to have taken the time to explain to justify my personal position, I didn't want to, because it wouldn't have changed anything. However, at least myself and a couple of the people in the guild are still in good standing with each other, including the GM himself.
Everything probably turned out for the best, and I still love them dearly and will miss them for a while.
All in all, an okay week, the drops sure help. Plus, REROLL HORDE has been really nice to me and invited me to their guild for some fun and games before I decide to go somewhere else. (Which I might not.)